Monday, July 20, 2015

Session #31: The Ghosts of the Lost

The party defeated these Yuan-ti mercenaries, and continued the long journey back the way they had come. They made it to Zarash'ak by 22 Nymm (two days later), and the next day they took a boat back to the northern coast. This time, they returned to Rekkenmark, arriving on the 3rd day of Lharvion.

In Rekkenmark, they took stock of the world situation, as well as their own. They learned that one Caraas d'Deneith had emerged as the leader of House Deneith. They did some research, and found out that the next best place to find someone to create a counter-ritual was the ruined city of Shadukar, just north of the Burnt Wood. Or at least it had been - Shadukar was reduced to a burned-out ruin in the Last War, and its refugees had spread out too far and wide to track them down as a group. The party didn't really have any other options though, so they decided to give the city a shot.

Getting there took the majority of 4 Lharvion - they arrived in the evening, and spent the night outside the ruins. The next day (5 Lharvion), they entered the city cautiously, not sure of what they would find. They eventually found a ruined temple that look promising, and slowly made their way inside. Their caution turned out to be wise, as once they had ventured deep enough in, they were attacked, of all things, by a malevolent altar! Azeri was able to recognize it as having been imbued with power from a dark god long ago, and attacking them now, years later. The party was able to use their weapons to break it down and stop the attack.

A quick look through the rest of the temple showed it to be empty and dead. The party stood in the ruins of the dead city, and wondered where there was to go next.

Rewards
  • 7,200 XP each. Time to level up!
  • You have found a Fire Horn (Player's Handbook 2, p. 210).

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