Tuesday, November 10, 2015

Session #36: Wearied, Worried, and Warry

The party looked around at the goblins surrounding them. As the goblins began to move towards them, Taumir notched an arrow in his bow, Edge put his sword out, and Azeri tried to reason with them. The goblins were intimidated enough by the sight of these warriors putting down two illithids and their hired muscle, and charmed enough by Azeri, that they stopped coming forward and gave the party their inaction. Taumir had the pluck to ask them questions about the illithids, which they mainly answered with half-hearted grunts and pointed looks. From this the party was still able to learn that the illithids commands the goblins and their ilk, and that they came came from a spot further up the Scar River.

Edge stuffed Tselem's corpse in the bag of holding, and the three survivors hurried north along the riverbank. After about an hour's journey, they came to a copse of trees with a clearing in the middle that they felt they could hole up in for the evening (by now it was dusk). Azeri set to work casting Raise Dead on Tselem (the components for which cost every party member 1,250 GP). She did not finish till it was already the wee hours of the morning, and Taumir had long since fallen asleep. When Tselem finally rose, Azeri welcomed him back and then fell dead asleep in her bedroll. Edge also said hi from where he stood watch, then roused Taumir for him to keep watch for the next several hours. Tselem said little and lay down until morning, keeping a small magical light burning over his head the whole time.

Around mid-morning (16 Lharvion), Azeri awoke, and the party discussed what to do next. They agreed they should continue to head north, following the river - as much as Tselem was not keen on running into the illithids again, they had after all been hired to discover what they were up to.

About this time, a boat came sailing past on the river. The party tried to make themselves hidden, but the crew could clearly see them. The party changed tactics and shouted out, would they be willing to take them along as passengers, and the captain shouted back that it would be 100 GP each. The party decided that was too steep and let the ship pass on by.

For the next two days, the party followed the river going north. Around noon on 18 Lharvion, they began to feel psychic pressure yet again. They looked around and saw a building about 1,000 yards further inland. As much as they dreaded another illithid encounter, they began to make their way towards it, trying to be sneaky. They were not very successful at this however, and when they were about halfway there, they were set upon by two drow. The drow were able to web their opponents in place several times, but the party still dispatched of them easily.

Rewards
  • 2,400 XP each. Time to level up!

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